




Technical Artist in Unity Technical Requirements: * Basic-to-intermediate proficiency in Unity as a technical artist. * Ability to integrate and assemble assets within scenes. * Understanding of basic PBR concepts and texture resolution. * Familiarity with workflows in URP/HDRP projects. * Ability to identify visual errors or inconsistencies in materials, lighting, and scene assembly. Soft Skills Requirements: * Visual quality judgment, attention to detail, and aesthetic sense for proper placement of elements in virtual spaces. * Teamwork, clear communication, organization, and discipline in file management. Plus: Editing and reading C\# scripts for assembly and review purposes. Proficiency with Visual Studio Code, Visual Code, and/or GitHub. Job Type: Temporary


