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Senior Technical Animator - Development
Computrabajo
Full-time
Onsite
No experience limit
No degree limit
Manizales, Caldas, Colombia
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Description

Job Summary: Senior Technical Animator will lead the implementation of innovative animation systems and tools, designing and implementing advanced animation behavior techniques. Key Highlights: 1. Lead the implementation of innovative animation systems 2. Design and implement advanced animation tools 3. Guide and mentor junior technical animators Senior Technical Animator Development Manizales, Colombia Senior Technical Animator Blind Squirrel Games (BSG) is a proud independent studio that collaborates with developers and publishers seeking an innovative partner to create high-quality games. At BSG, people are our priority, so we foster a curious, proactive, and collaborative work environment for all our “squirrels”. We currently have studios in Irvine, California; Austin, Texas; Auckland, New Zealand; and Manizales, Colombia. At BSG, we highly value skills and experience, but we recognize that talent stems from hard work, resilience, and a growth mindset. We support individuals who have demonstrated determination to overcome challenges, and we believe inclusion drives synergy and innovation. For us, diversity is not a metric: it’s essential! This is a full-time temporary position based in Manizales, Colombia, with preference for on-site work. Senior Technical Animators at BSG… Possess deep understanding of the technical animation pipeline, complemented by refined skills developed through experience across multiple AAA titles. They are recognized as reliable developers with sound judgment about when to seek feedback. They embrace challenges, hold themselves to high standards, and consistently deliver high-quality work. Although their influence is key to departmental success and they provide mentorship to junior developers, their primary focus remains on creating technical animation resources and solutions. They excel working independently, yet also value team collaboration. ________________________________________ Role and Responsibilities With support from the Art Director and art leads, the Senior Technical Animator will lead the implementation of innovative animation systems and tools to ensure dynamic gameplay and environments, closely collaborating with technical artists and cross-disciplinary teams. In this role, you will play a key part in the project by designing and implementing advanced animation behavior tools and techniques, as well as leading cross-functional initiatives including cinematics, asset integration, and performance optimization. The ideal candidate has extensive experience with animation pipelines and tools such as Maya, 3DS Max, and Motion Builder, with strong proficiency in scripting languages like LUA, Python, or JavaScript to optimize workflows and automate complex processes. ________________________________________ Responsibilities • Lead the design and implementation of animation behavior tools and techniques to enhance gameplay experience. • Develop and optimize complex motion systems aligned with project requirements. • Collaborate with technical art leadership on initiatives involving cinematics, asset integration, and optimization. • Ensure seamless integration of assets into the game environment while maintaining high technical standards. • Use advanced scripting (LUA, Python, JavaScript) to automate processes and optimize workflows. • Guide and mentor junior technical animators. • Maintain comprehensive project documentation and communicate progress, issues, and solutions. • Actively participate in cross-disciplinary meetings, contributing technical solutions. • Take ownership of tasks and projects, meeting deadlines and exceeding expectations. • Continuously research and implement best practices in animation technology. ________________________________________ Requirements and Education • More than 4 years of industry experience in technical animation within the video game industry. • At least two shipped titles as a Technical Animator. • Portfolio demonstrating ability to design and implement technical animation solutions. ________________________________________ Preferred Skills • Extensive experience with animation pipelines and tools such as Maya, 3DS Max, and MotionBuilder. • Advanced proficiency in scripting (LUA, Python, or JavaScript). • Deep knowledge of modern animation tools and techniques. • Leadership and mentoring skills. • Understanding of game design principles and cross-disciplinary development. • Proven experience with modern game engines (Unreal Engine 4/5, Unity, CryEngine, etc.). • Passion for video games and commitment to innovation. ________________________________________ Blind Squirrel Entertainment, Inc. is an equal opportunity employer. All qualified candidates will be considered without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, protected veteran status, or any other protected status under applicable law. Benefits participation may vary depending on position and location. Notice: Some personal information is collected during the application process. By applying, you agree to our privacy policies and to the processing of your personal data in accordance with them. -Requirements- Minimum education: University / Technical degree 4 years of experience Languages: English Knowledge: 3ds max, Autodesk maya, Javascript, Maya, Python, Motion graphics Keywords: animator, entertainer, animador, tecnologo, tecnico, tech, technician, technology, tecnologia, technologist, senior, sr

Source:  computrabajo View original post
Juan Lopez
Computrabajo

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Computrabajo
Juan Lopez
Computrabajo
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